Rare Accessories
Contents
Rare Accessories of Bosses
There are following Rare Accessories of Bosses:
-
All Rare Accessories of Bosses can be enchanted to +5.
-
Enchanting requires special items::
Scroll: Enchant Rare Accessories,
Improved Scroll: Enchant Rare Accessories.
-
You can buy Enchant scrolls for Rare Accessories from Game Assistant, the exchange requires not enchanted or not augmented accessories:
Received item and chance of receiving
|
Exchange price
|
Scroll: Enchant Rare Accessories (1 pc.) – chance 50%
or
Scroll of Blessing (1 pc.) – chance 50%
|
Queen Ant's Ring +0 (1 pc.) +
5 000 000 Adena
|
Scroll: Enchant Rare Accessories (1 pc.) – chance 50%
or
Scroll of Blessing (1 pc.) – chance 50%
|
Orfen's Earring +0 (1 pc.)
+
5 000 000 Adena
|
Scroll: Enchant Rare Accessories (1 pc.) – chance 20%
or
Scroll of Blessing (1 pc.) – chance 80%
|
Ring of Core +0 (1 pc.)
+
2 000 000 Adena
|
Improved Scroll: Enchant Rare Accessories (1 pc.) – chance 23%
or
Scroll: Enchant Rare Accessories (1 pc.) – chance 77%
|
Baium's Ring +0 (1 pc.)
+
7 500 000 Adena
|
Scroll: Enchant Rare Accessories (1 pc.) – chance 80%
or
Scroll of Blessing (1 pc.) – chance 20%
|
Zaken's Earring +0 (1 pc.)
+
7 500 000 Adena
|
Improved Scroll: Enchant Rare Accessories (1 pc.) – chance 40%
or
Scroll: Enchant Rare Accessories (2 pc.) – chance 60%
|
Antharas' Earring +0 (1 pc.)
+
10 000 000 Adena
|
Improved Scroll: Enchant Rare Accessories (1 pc.) – chance 40%
or
Scroll: Enchant Rare Accessories (1 pc.) – chance 60%
|
Frintezza's Necklace +0 (1 pc.)
+
10 000 000 Adena
|
-
You can also get scrolls as trophies from bosses
Hellbound
.
Enchantment success rate of Rare Accessories:
Enchantment Lv.
|
Success rate
|
0 → +1
|
100%
|
+1 → +2
|
50%
|
+2 → +3
|
40%
|
+3 → +4
|
30%
|
+4 → +5
|
20%
|
Rare Accessories enchanted to +5 receive a special skill.
Enchantment Effects
Queen Ant's Ring
A ring imbued with Queen Ant's power.
Max. MP +9
P. Accuracy +1
M. Accuracy +1
P. Atk. +4%
M. Atk. +4%
Infection Atk. Rate +10%
Infection Resistance +10%
A ring imbued with Queen Ant's power.
Max. MP +15
P. Accuracy +2
M. Accuracy +2
P. Atk. +6%
M. Atk. +6%
Infection Atk. Rate +15%
Infection Resistance +15%
A ring imbued with Queen Ant's power.
Max. MP +21
P. Accuracy +3
M. Accuracy +3
P. Atk. +7%
M. Atk. +7%
P. Def. +35
M. Def. +35
P. Critical Damage +10%
M. Skill Critical Damage +5%
Infection Atk. Rate +20%
Infection Resistance +20%
A ring imbued with Queen Ant's power.
Max. MP +30
P. Accuracy +4
M. Accuracy +4
P. Atk. +9%
M. Atk. +9%
P. Def. +65
M. Def. +65
All Critical Damage +10%
Infection Atk. Rate +20%
Infection Resistance +20%
A ring imbued with Queen Ant's power.
Max. MP +40
P. Accuracy +6
M. Accuracy +6
P. Atk. +11%
M. Atk. +11%
P. Def. +95
M. Def. +95
All Critical Damage +15%
Infection Atk. Rate +20%
Infection Resistance +20%
A ring imbued with Queen Ant's power.
Max. MP +50
P. Accuracy +10
M. Accuracy +10
P. Atk. +15%
M. Atk. +15%
P. Def. +125
M. Def. +125
All Critical Damage +20%
Infection Atk. Rate +20%
Infection Resistance +20%
Activated the Queen Ant Power effect when taking damage.
(Cooldown: 300 sec.)
Queen Ant's Ring Special Skill
-
Activated on being hit.
-
Casting Time: 1 sec.
-
Cooldown: 5 min. (fixed).
For 30 sec., grants immunity to debuffs that decrease P./ M. Atk.
Orfen's Earring Enchantment Effects
An earring imbued with Orfen's power.
Max. MP +19
Received Healing +2%
Skill MP Consumption -2%
Hold Atk. Rate +10%
Silence Atk. Rate +5%
Fear Atk. Rate +5%
Hold Resistance +10%
Silence Resistance +5%
Fear Resistance +5%
An earring imbued with Orfen's power.
Max. MP +25
Received Healing +4%
Skill MP Consumption -3%
MP Recovery Rate +1
Hold Atk. Rate +15%
Silence Atk. Rate +10%
Fear Atk. Rate +10%
Hold Resistance +15%
Silence Resistance +10%
Fear Resistance +10%
An earring imbued with Orfen's power.
Max. MP +31
Received Healing +6%
Skill MP Consumption -5%
Absorbs 3% of the inflicted damage as MP.
MP Recovery Rate +1
Hold Atk. Rate +20%
Silence Atk. Rate +15%
Fear Atk. Rate +15%
Hold Resistance +20%
Silence Resistance +15%
Fear Resistance +15%
An earring imbued with Orfen's power.
Max. MP +40
P. Atk. +50
M. Atk. +50
P. Def. +100
M. Def. +100
Received Healing +8%
Skill MP Consumption -6%
Absorbs 3% of the inflicted damage as MP
MP Recovery Rate +2
Hold Atk. Rate +20%
Silence Atk. Rate +15%
Fear Atk. Rate +15%
Hold Resistance +20%
Silence Resistance +15%
Fear Resistance +15%
An earring imbued with Orfen's power.
Max. MP +50
P. Atk. +100
M. Atk. +100
P. Def. +200
M. Def. +200
Received Healing +10%
Skill MP Consumption -7%
Absorbs 3% of the inflicted damage as MP.
MP Recovery Rate +3
M. Damage Resistance +3%
Hold Atk. Rate +20%
Silence Atk. Rate +15%
Fear Atk. Rate +15%
Hold Resistance +20%
Silence Resistance +15%
Fear Resistance +15%
An earring imbued with Orfen's power.
Max. MP +60
P. Atk. +200
M. Atk. +200
P. Def. +300
M. Def. +300
Received Healing +15%
Skill MP Consumption -10%
Absorbs 3% of the inflicted damage as MP.
MP Recovery Rate +5
M. Damage Resistance +5%
Hold Atk. Rate +20%
Silence Atk. Rate +15%
Fear Atk. Rate +15%
Hold Resistance +20%
Silence Resistance +15%
Fear Resistance +15%
When attacked, Orfen Power effect recovers 10% MP.
(Cooldown: 300 sec.)
When attacked, Orfen Power effect inflicts Hold on the enemy.
(Cooldown: 300 sec.)
Special Skill
Orfen's Earring
-
Activates with attack or use of attacking skills.
-
Casting Time: 1 sec.
-
Cooldown: 5 min. (fixed).
Inflicts Hold on the enemy.
Ring of Core Enchantment Effects
A ring imbued with Core's power.
Max. MP +9
P. Evasion +1
M. Evasion +1
P. Def. +2%
M. Def. +2%
Received damage -2%
Silence Atk. Rate +10%
Fear Atk. Rate +10%
Silence Resistance +10%
Fear Resistance +10%
A ring imbued with Core's power.
Max. MP +15
P. Evasion +2
M. Evasion +2
P. Def. +4%
M. Def. +4%
Received damage -4%
Silence Atk. Rate +15%
Fear Atk. Rate +15%
Silence Resistance +15%
Fear Resistance +15%
A ring imbued with Core's power.
Max. MP +21
P. Evasion +4
M. Evasion +4
P. Atk. +20
M. Atk. +20
P. Def. +6%
M. Def. +6%
Received damage -6%
Silence Atk. Rate +20%
Fear Atk. Rate +20%
Silence Resistance +20%
Fear Resistance +20%
A ring imbued with Core's power.
Max. MP +30
P. Evasion +6
M. Evasion +6
P. Atk. +50
M. Atk. +50
P. Def. +8%
M. Def. +8%
Received damage -8%
Silence Atk. Rate +20%
Fear Atk. Rate +20%
Silence Resistance +20%
Fear Resistance +20%
A ring imbued with Core's power.
Max. MP +40
P. Evasion +8
M. Evasion +8
P. Atk. +100
M. Atk. +100
P. Def. +10%
M. Def. +10%
Received damage -10%
Silence Atk. Rate +20%
Fear Atk. Rate +20%
Silence Resistance +20%
Fear Resistance +20%
A ring imbued with Core's power.
Max. MP +50
P. Evasion +10
M. Evasion +10
P. Atk. +200
M. Atk. +200
P. Def. +15%
M. Def. +15%
Received damage -15%
Silence Atk. Rate +20%
Fear Atk. Rate +20%
Silence Resistance +20%
Fear Resistance +20%
Activated the Core Power effect when receiving damage.
(Cooldown: 300 sec.)
Special Skill
Ring of Core
-
Core's Blessing:
-
Active skill.
-
Casting Time: 0.2 sec.
-
Cooldown: 2 min.
-
Available at Enchant Lvl. +2 ~ +5.
Removes debuffs and anomaly states from the target.
Special Skill
Ring of Core
-
Core Power:
-
Activated on being hit.
-
Casting Time: 1 sec.
-
Cooldown: 5 min. (fixed).
-
Available at Enchant Lvl +5.
For 30 sec., grants immunity to debuffs that decrease P./ M. Def.
Baium's Ring Enchantment Effects
A ring imbued with Baium's power.
Max. MP +15
P. Accuracy +2
M. Accuracy +2
Atk. Spd. +3%
Casting Spd. +3%
Skill Power +3%
Infection Atk. Rate +5%
Shock Atk. Rate +10%
Infection Resistance +5%
Shock Resistance +10%
A ring imbued with Baium's power.
Max. MP +21
P. Accuracy +3
M. Accuracy +3
Atk. Spd. +4%
Casting Spd. +4%
Skill Power +6%
Infection Atk. Rate +10%
Shock Atk. Rate +15%
Infection Resistance +10%
Shock Resistance +15%
A ring imbued with Baium's power.
Max. MP +27
P. Accuracy +4
M. Accuracy +4
P. Def. +35
M. Def. +35
Atk. Spd. +5%
Casting Spd. +5%
Skill Power +10%
P. Critical Damage +15%
M. Skill Critical Damage +10%
Infection Atk. Rate +15%
Shock Atk. Rate +20%
Infection Resistance +15%
Shock Resistance +20%
A ring imbued with Baium's power.
Max. MP +40
P. Accuracy +6
M. Accuracy +6
P. Def. +65
M. Def. +65
Atk. Spd. +7%
Casting Spd. +7%
Skill Power +12%
All Critical Damage +15%
Infection Atk. Rate +15%
Shock Atk. Rate +20%
Infection Resistance +15%
Shock Resistance +20%
A ring imbued with Baium's power.
Max. MP +55
P. Accuracy +8
M. Accuracy +8
P. Def. +95
M. Def. +95
Atk. Spd. +9%
Casting Spd. +9%
Skill Power +15%
All Critical Damage +18%
Infection Atk. Rate +15%
Shock Atk. Rate +20%
Infection Resistance +15%
Shock Resistance +20%
A ring imbued with Baium's power.
Max. MP +70
P. Accuracy +10
M. Accuracy +10
P. Def. +125
M. Def. +125
Atk. Spd. +12%
Casting Spd. +12%
Skill Power +20%
All Critical Damage +23%
Infection Atk. Rate +15%
Shock Atk. Rate +20%
Infection Resistance +15%
Shock Resistance +20%
Applies the Baium Power effect when attacked.
(Cooldown: 300 sec.)
Special Skill
Baium's Ring
-
Activates with attack or use of attacking skills.
-
Casting Time: 1 sec.
-
Cooldown: 5 min. (fixed).
Zaken's Earring Enchantment Effects
An earring imbued with Zaken's power.
Max. MP +22
MP Consumption -2%
Received Healing +4%
HP Recovery Rate +10%
Infection Atk. Rate +10%
Shock Atk. Rate +5%
Silence Atk. Rate +5%
Fear Atk. Rate +5%
Infection Resistance +10%
Shock Resistance +5%
Silence Resistance +5%
Fear Resistance +5%
An earring imbued with Zaken's power.
Max. MP +28
MP Consumption -3%
Received Healing +6%
HP Recovery Rate +15%
Infection Atk. Rate +15%
Shock Atk. Rate +10%
Silence Atk. Rate +10%
Fear Atk. Rate +10%
Infection Resistance +15%
Shock Resistance +10%
Silence Resistance +10%
Fear Resistance +10%
An earring imbued with Zaken's power.
Max. MP +34
MP Consumption -4%
Received Healing +10%
HP Recovery Rate +20%
Absorbs 8% of inflicted damage as HP.
Infection Atk. Rate +20%
Shock Atk. Rate +15%
Silence Atk. Rate +15%
Fear Atk. Rate +15%
Infection Resistance +20%
Shock Resistance +15%
Silence Resistance +15%
Fear Resistance +15%
An earring imbued with Zaken's power.
Max. MP +45
P. Atk. +50
M. Atk. +50
P. Def. +150
M. Def. +150
MP Consumption -5%
Received Healing +12%
HP Recovery Rate +20%
Absorbs 8% of inflicted damage as HP.
HP Recovery Potions' Effect +50
Infection Atk. Rate +20%
Shock Atk. Rate +15%
Silence Atk. Rate +15%
Fear Atk. Rate +15%
Infection Resistance +20%
Shock Resistance +15%
Silence Resistance +15%
Fear Resistance +15%
An earring imbued with Zaken's power.
Max. MP +60
P. Atk. +100
M. Atk. +100
P. Def. +250
M. Def. +250
MP Consumption -6%
Received Healing +15%
HP Recovery Rate +20%
Absorbs 8% of inflicted damage as HP.
HP Recovery Potions' Effect +100
Infection Atk. Rate +20%
Shock Atk. Rate +15%
Silence Atk. Rate +15%
Fear Atk. Rate +15%
Infection Resistance +20%
Shock Resistance +15%
Silence Resistance +15%
Fear Resistance +15%
An earring imbued with Zaken's power.
Max. MP +90
P. Atk. +200
M. Atk. +200
P. Def. +350
M. Def. +350
MP Consumption -8%
Received Healing +20%
HP Recovery Rate +20%
Absorbs 8% of inflicted damage as HP.
HP Recovery Potions' Effect +200
Infection Atk. Rate +20%
Shock Atk. Rate +15%
Silence Atk. Rate +15%
Fear Atk. Rate +15%
Infection Resistance +20%
Shock Resistance +15%
Silence Resistance +15%
Fear Resistance +15%
When attacked, Zaken Power effect recovers 10% HP.
(Cooldown: 300 sec.)
When attacked, Zaken Power effect inflicts Silence on the enemy.
(Cooldown: 300 sec.)
Special Skill
Zaken's Earring
-
Activates with attack or use of attacking skills.
-
Applied Time: 3 sec.
-
Casting Time: 1 sec.
-
Cooldown: 5 min. (fixed).
-
Range: 700.
Inflicts Silence on the enemy.
Antharas' Earring Enchantment Effects
An earring imbued with the Earth Dragon's power.
Max. MP +28
Received Healing +6%
Skill MP Consumption -3%
Absorbs 3% of the inflicted damage as HP.
Infection Atk. Rate +10%
Shock Atk. Rate +5%
Silence Atk. Rate +5%
Fear Atk. Rate +5%
Infection Resistance+10%
Shock Resistance +5%
Silence Resistance +5%
Fear Resistance +5%
An earring imbued with the Earth Dragon's power.
Max. MP +34
CON +1
Received Healing +10%
Skill MP Consumption -5%
Absorbs 4% of the inflicted damage as HP
Damage Reflection Resistance 7%
Infection Atk. Rate +20%
Shock Atk. Rate +10%
Silence Atk. Rate +10%
Fear Atk. Rate +10%
Infection Resistance+20%
Shock Resistance +10%
Silence Resistance +10%
Fear Resistance +10%
An earring imbued with the Earth Dragon's power.
Max. MP +40
CON +1
MEN +1
Received Healing +15%
Skill MP Consumption -6%
Absorbs 8% of the inflicted damage as HP
Damage Reflection Resistance 15%
Infection Atk. Rate +30%
Shock Atk. Rate +20%
Silence Atk. Rate +20%
Fear Atk. Rate +20%
Infection Resistance+30%
Shock Resistance +20%
Silence Resistance +20%
Fear Resistance +20%
An earring imbued with the Earth Dragon's power.
Max. MP +50
CON +2
MEN +1
P. Atk. +50
M. Atk. +50
P. Def. +200
M. Def. +200
Received Healing +17%
Skill MP Consumption -7%
Absorbs 8% of the inflicted damage as HP
Damage Reflection Resistance 20%
Infection Atk. Rate +30%
Shock Atk. Rate +20%
Silence Atk. Rate +20%
Fear Atk. Rate +20%
Infection Resistance+30%
Shock Resistance +20%
Silence Resistance +20%
Fear Resistance +20%
An earring imbued with the Earth Dragon's power.
Max. MP +70
CON +2
MEN +2
P. Atk. +150
M. Atk. +150
P. Def. +350
M. Def. +350
Received Healing +20%
Skill MP Consumption -8%
Absorbs 8% of the inflicted damage as HP
Damage Reflection Resistance 25%
Infection Atk. Rate +30%
Shock Atk. Rate +20%
Silence Atk. Rate +20%
Fear Atk. Rate +20%
Infection Resistance+30%
Shock Resistance +20%
Silence Resistance +20%
Fear Resistance +20%
An earring imbued with the Earth Dragon's power.
Max. MP +100
CON +3
MEN +3
P. Atk. +300
M. Atk. +300
P. Def. +500
M. Def. +500
Received Healing +30%
Skill MP Consumption -10%
Absorbs 10% of the inflicted damage as HP.
Damage Reflection Resistance 30%
Infection Atk. Rate +30%
Shock Atk. Rate +20%
Silence Atk. Rate +20%
Fear Atk. Rate +20%
Infection Resistance+30%
Shock Resistance +20%
Silence Resistance +20%
Fear Resistance +20%
When attacked, Antharas Power effect recovers 30% HP/MP.
(Cooldown: 300 sec.)
When attacked, Antharas Power effect stuns the target and immobilizes it.
(Cooldown: 300 sec.)
Special Skill
Antharas' Earring
-
Activates with attack or use of attacking skills.
-
Applied Time: 3 sec.
-
Casting Time: 1 sec.
-
Cooldown: 5 min. (fixed).
-
Range: 700.
Stuns the target and immobilizes it.
Enchantment Effects
Frintezza's Necklace
A necklace imbued with Frintezza's power.
Max. MP +30
Skill Power +5%
Skill Cooldown -5%
All Critical Rate +2%
All Critical Damage +20
Sleep Resistance +10%
Sleep Atk. Rate +10%
A necklace imbued with Frintezza's power.
Max. MP +36
Skill Power +10%
Skill Cooldown -6%
All Critical Rate +3%
All Critical Damage +50
Sleep Resistance +15%
Sleep Atk. Rate +15%
A necklace imbued with Frintezza's power.
Max. MP +50
Skill Power +15%
Skill Cooldown -8%
All Critical Rate +5%
All Critical Damage +100
Reflects 5% of damage
Sleep Resistance +20%
Sleep Atk. Rate +20%
A necklace imbued with Frintezza's power.
Max. MP +65
Skill Power +18%
Skill Cooldown -10%
All Critical Rate +6%
All Critical Damage +150
Reflects 6% of damage
Sleep Resistance +20%
Sleep Atk. Rate +20%
A necklace imbued with Frintezza's power.
Max. MP +90
Skill Power +23%
Skill Cooldown -12%
All Critical Rate +7%
All Critical Damage +200
Reflects 10% of damage
Sleep Resistance +20%
Sleep Atk. Rate +20%
A necklace imbued with Frintezza's power.
Max. MP +120
Skill Power +25%
Skill Cooldown -15%
All Critical Rate +10%
All Critical Damage +300
Reflects 15% of damage
Sleep Resistance +20%
Sleep Atk. Rate +20%
Inflicts Fear on the enemy when taking damage.
Applies the Frintezza Power effect.
(Cooldown: 180 sec.)
Frintezza's Necklace Special Skill
-
Activates on being hit.
-
Applied Time: 3 sec.
-
Casting Time: 1 sec.
-
Cooldown: 3 min. (fixed).
-
Range: 700.
Inflicts Fear on the enemy.
Rare Accessories List
Max enchant value: +5.
(Requires Scroll: Enchant Rare Accessories.)
Boosts the item's parameters after enchanting.
Effects of two identical rings do not stack.
Safe enchanting to +1
Max enchant value: +5.
(Requires Scroll: Enchant Rare Accessories.)
Boosts the item's parameters after enchanting.
Effects of two identical earrings do not stack.
Safe enchanting to +1
Max enchant value: +5.
(Requires Scroll: Enchant Rare Accessories.)
Boosts the item's parameters after enchanting.
Effects of two identical rings do not stack.
Safe enchanting to +1
Max enchant value: +5.
(Requires Scroll: Enchant Rare Accessories.)
Boosts the item's parameters after enchanting.
Effects of two identical rings do not stack.
Safe enchanting to +1
Max enchant value: +5.
(Requires Scroll: Enchant Rare Accessories.)
Boosts the item's parameters after enchanting.
Effects of two identical earrings do not stack.
Safe enchanting to +1
Max enchant value: +5.
(Requires Scroll: Enchant Rare Accessories.)
Boosts the item's parameters after enchanting.
Effects of two identical earrings do not stack.
Safe enchanting to +1
Max enchant value: +5.
(Requires Scroll: Enchant Rare Accessories.)
Boosts the item's parameters after enchanting.
Safe enchanting to +1
Hellbound Ring
Hellbound Ring can be looted off of the bosses at Hellbound: Deiman, Satina.
Increases Paralysis Resistance. Effects of two identical items do not stack.
Hellbound Ring can be enchanted up to +10 using
Scroll: Enchant Hellbound Ring
, the following effects are applied depending on the enchantment value:
Paralysis Resistance +2%
Max. HP +50
Paralysis Resistance +3%
Max. HP +100
Paralysis Resistance +4%
Max. HP +150
P. Atk. +5
M. Atk. +5
Paralysis Resistance +5%
Max. HP +200
P. Atk. +10
M. Atk. +10
Paralysis Resistance +10%
Max. HP +300
P. Atk. +15
M. Atk. +15
Paralysis Resistance +12%
Max. HP +400
P. Atk. +30
M. Atk. +30
DEX +1
WIT +1
Paralysis Resistance +14%
Max. HP +500
P. Atk. +45
M. Atk. +45
DEX +1
WIT +1
Paralysis Resistance +18%
Max. HP +600
P. Atk. +90
M. Atk. +90
DEX +2
WIT +2
Paralysis Resistance +22%
Max. HP +800
P. Atk. +180
M. Atk. +180
DEX +5
WIT +5
Paralysis Resistance +30%
Max. HP +1000
P. Atk. +300
M. Atk. +300
-
Safe enchanting to +1.
-
If successful to enchant of the Hellbound Ring is increased by 1, failure to enchant Hellbound Ring to +2 and higher results in the disappearance of the item.
-
This
Scroll: Enchant Hellbound Ring
can be looted off of the bosses Deiman and Satina (Hellbound).
Enchantment success rate:
Enchantment Lv.
|
Success rate
|
0 → +1
|
100%
|
+1 → +2
|
90%
|
+2 → +3
|
80%
|
+3 → +4
|
60%
|
+4 → +5
|
50%
|
+5 → +6
|
40%
|
+6 → +7
|
30%
|
+7 → +8
|
20%
|
+8 → +9
|
10%
|
+9 → +10
|
5%
|
Dragon Valley's Earring
-
Dragon Valley's Earring increases Shock Resistance after enchanting.
-
Dragon Valley's Earring can be obtained with some chance from the Dragon Valley boss Lord Ishka.
Increases Shock Resistance. Effects of two identical items do not stack.
Dragon Valley's Earring can be enchanted up to +10 using Scroll: Enchant Dragon Valley's Earring:
Shock Resistance +2%
Max. MP +50
Shock Resistance +3%
Max. MP +100
Shock Resistance +4%
Max. MP +150
Atk. Spd. +5
Casting Spd. +5
Shock Resistance +5%
Max. MP +200
Atk. Spd. +7
Casting Spd. +7
Shock Resistance +10%
Max. MP +300
Atk. Spd. +10
Casting Spd. +10
Shock Resistance +12%
Max. MP +400
Atk. Spd. +15
Casting Spd. +15
MEN +1
Shock Resistance +14%
Max. MP +500
Atk. Spd. +30
Casting Spd. +30
MEN +1
Shock Resistance +18%
Max. MP +600
Atk. Spd. +60
Casting Spd. +60
MEN +2
Shock Resistance +22%
Max. MP +800
Atk. Spd. +90
Casting Spd. +90
MEN +5
DEX +1
WIT +1
Shock Resistance +30%
Max. MP +1000
Atk. Spd. +150
Casting Spd. +150
-
Scroll: Enchant Dragon Valley's Earring can be obtained with some chance from the Dragon Valley boss Lord Ishka.
-
Safe enchanting to +1.
Enchantment success rate:
Enchantment Lv.
|
Success rate
|
0 → +1
|
100%
|
+1 → +2
|
90%
|
+2 → +3
|
80%
|
+3 → +4
|
60%
|
+4 → +5
|
50%
|
+5 → +6
|
40%
|
+6 → +7
|
30%
|
+7 → +8
|
20%
|
+8 → +9
|
10%
|
+9 → +10
|
5%
|
Ring of Insolence
-
Ring of Insolence Increases Sleep Resistance after enchanting.
-
Ring of Insolence can be obtained with some chance from the following rare monsters Tower of Insolence: Mool, Vadin, Etiko.
Increases Sleep Resistance. Effects of two identical items do not stack.
Ring of Insolence can be enchanted up to +10 using Scroll: Enchant Ring of Insolence:
Sleep Resistance +2%
Max. HP +50
Sleep Resistance +3%
Max. HP +100
Sleep Resistance +4%
Max. HP +150
P. Atk. +5
M. Atk. +5
Sleep Resistance +5%
Max. HP +200
P. Atk. +10
M. Atk. +10
Sleep Resistance +10%
Max. HP +300
P. Atk. +15
M. Atk. +15
Sleep Resistance +12%
Max. HP +400
P. Atk. +30
M. Atk. +30
CON +1
Sleep Resistance +14%
Max. HP +500
P. Atk. +45
M. Atk. +45
CON +1
Sleep Resistance +18%
Max. HP +600
P. Atk. +90
M. Atk. +90
CON +2
Sleep Resistance +22%
Max. HP +800
P. Atk. +180
M. Atk. +180
CON +5
STR +1
INT +1
Sleep Resistance +30%
Max. HP +1000
P. Atk. +300
M. Atk. +300
-
Scroll: Enchant Ring of Insolence can be obtained with some chance from the following rare monsters Tower of Insolence: Mool, Vadin, Etiko.
-
Safe enchanting to +1.
Enchantment success rate:
Enchantment Lv.
|
Success rate
|
0 → +1
|
100%
|
+1 → +2
|
90%
|
+2 → +3
|
80%
|
+3 → +4
|
60%
|
+4 → +5
|
50%
|
+5 → +6
|
40%
|
+6 → +7
|
30%
|
+7 → +8
|
20%
|
+8 → +9
|
10%
|
+9 → +10
|
5%
|
Beleth' Ring
Beleth' Ring — rare accessory, which you can obtain as a trophy for killing a boss
Beleth's Steel Citadel
.
Max enchant value: +5.
(Requires Scroll: Enchant Rare Accessories.)
Boosts the item's parameters after enchanting.
Effects of two identical rings do not stack.
Safe enchanting to +1
Boosts the item's parameters after enchanting:
A ring imbued with Beleth's power.
Max. MP +22
Sleep Atk. Rate +15%
Sleep Resistance +15%
Hold Atk. Rate +15%
Hold Resistance +15%
Paralysis Atk. Rate +10%
Paralysis Resistance +10%
HP Recovery Rate +1
MP Recovery Rate +1
Soulshot damage +2%
Spiritshot damage +2%
A ring imbued with Beleth's power.
Max. MP +32
Sleep Atk. Rate +20%
Sleep Resistance +20%
Hold Atk. Rate +20%
Hold Resistance +20%
Paralysis Atk. Rate +15%
Paralysis Resistance +15%
HP Recovery Rate +1
MP Recovery Rate +1
Soulshot damage +3%
Spiritshot damage +3%
A ring imbued with Beleth's power.
Max. MP +40
Sleep Atk. Rate +25%
Sleep Resistance +25%
Hold Atk. Rate +25%
Hold Resistance +25%
Paralysis Atk. Rate +20%
Paralysis Resistance +20%
HP Recovery Rate +1
MP Recovery Rate +1
P. Atk. +20
M. Atk. +20
Soulshot damage +6%
Spiritshot damage +6%
Received Critical damage -10%
A ring imbued with Beleth's power.
Max. MP +60
Sleep Atk. Rate +25%
Sleep Resistance +25%
Hold Atk. Rate +25%
Hold Resistance +25%
Paralysis Atk. Rate +20%
Paralysis Resistance +20%
HP Recovery Rate +2
MP Recovery Rate +2
P. Atk. +50
M. Atk. +50
Soulshot damage +12%
Spiritshot damage +12%
Received Critical damage -13%
Skill Cooldown -3%
A ring imbued with Beleth's power.
Max. MP +85
Sleep Atk. Rate +25%
Sleep Resistance +25%
Hold Atk. Rate +25%
Hold Resistance +25%
Paralysis Atk. Rate +20%
Paralysis Resistance +20%
HP Recovery Rate +2
MP Recovery Rate +2
P. Atk. +100
M. Atk. +100
Soulshot damage +15%
Spiritshot damage +15%
Received Critical damage -16%
Skill Cooldown -5%
A ring imbued with Beleth's power.
Max. MP +100
Sleep Atk. Rate +25%
Sleep Resistance +25%
Hold Atk. Rate +25%
Hold Resistance +25%
Paralysis Atk. Rate +20%
Paralysis Resistance +20%
HP Recovery Rate +3
MP Recovery Rate +3
P. Atk. +200
M. Atk. +200
Soulshot damage +20%
Spiritshot damage +20%
Received Critical damage -20%
Skill Cooldown -10%
When taking damage with a 50% probability for 30 sec.
Received skill damage -10%
(Cooldown: 300 sec.)
Enchantment success rate:
Enchantment Lv.
|
Success rate
|
0 → +1
|
100%
|
+1 → +2
|
50%
|
+2 → +3
|
40%
|
+3 → +4
|
30%
|
+4 → +5
|
20%
|
Active skill
-
The skill has a 50% chance of triggering:
When taking damage from opponent his Skill Power -10%