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Dolls

Contents

Overview

Dolls — are special items that apply various buffs when they are in a character's inventory.

  • Dolls differentiate by the following characteristics:
    • by kind — Queen Ant Doll, Baium Doll, Orfen Doll, Frintezza Doll, Zaken Doll, Core Doll, Antharas Doll.
    • by level: 1st, 2nd, 3rd, 4th, 5th. The higher a doll's level is, the stronger are its buffs.
    • by type: time-limited and permanent. Time-limited dolls disappear from the inventory as soon as their time limit expires.
  • A doll's level can be raised through compounding. Time-limited dolls have only one level and cannot be compounded.

Acquiring Dolls

Compound

  • Only dolls of the same kind, level and type can be compounded. For example:
  • If the compound is successful, you get a higher-level doll.
  • In case of failure one of the dolls is destroyed, and the other one remains. The remaining doll can be used for compound again.
  • The compound probability rate is as follows:
Doll's level Probability
Lv. 1 → Lv. 2 7%
Lv. 2 → Lv. 3 70%
Lv. 3 → Lv. 4 50%
Lv. 4 → Lv. 5 30%

Boss Loot

Dolls of Lv. 2 can be looted from bosses:

Doll Boss Zone
Antharas Doll Lv. 2 Antharas World Raid -
Antharas' Lair
Baium Doll Lv. 2 Baium Tower of Insolence
Orfen Doll Lv. 2 Orfen Oren Territory
Queen Ant Doll Lv. 2 Queen Ant Ivory Tower
Frintezza Doll Lv. 2 Scarlet van Halisha Clan Raid - Frintezza
Zaken Doll Lv. 2 Zaken Devil's Isle
Core Doll Lv. 2 Core Cruma Tower

Available Dolls

Name
Description

CON +1
MEN +1
Received damage -2%
Knockback Resistance +5%
Shock Resistance +5%
Pull Resistance +5%
Soulshot Damage Resistance +2%
Spiritshot Damage Resistance +2%

Boosts stats when in inventory.
Can be upgraded through compounding.

CON +2
MEN +2
Received damage -5%
Knockback Resistance +10%
Shock Resistance +10%
Pull Resistance +10%
Soulshot Damage Resistance +3%
Spiritshot Damage Resistance +3%

Boosts stats when in inventory.
Can be upgraded through compounding.

CON +3
MEN +3
Received damage -10%
Knockback Resistance +20%
Shock Resistance +20%
Pull Resistance +20%
Soulshot Damage Resistance +10%
Spiritshot Damage Resistance +10%

Boosts stats when in inventory.
Can be upgraded through compounding.

CON +4
MEN +4
Received damage -12%
Knockback Resistance +25%
Shock Resistance +25%
Pull Resistance +25%
Soulshot Damage Resistance +12%
Spiritshot Damage Resistance +10%
Imprisonment Resistance +10%

Boosts stats when in inventory.
Can be upgraded through compounding.

CON +5
MEN +5
Received damage -15%
Knockback Resistance +25%
Shock Resistance +25%
Pull Resistance +25%
Soulshot Damage Resistance +15%
Spiritshot Damage Resistance +15%
Imprisonment Resistance +20%

Boosts stats when in inventory.

Skill Cooldown -2%
P. Def. +5%
M. Def. +5%
Silence Resistance +10%
Fear Resistance +10%
Paralysis Resistance +5%
Knockback Resistance +5%
Pull Resistance +5%

Boosts stats when in inventory.
Can be upgraded through compounding.

Skill Cooldown -3%
P. Def. +12%
M. Def. +12%
Silence Resistance +40%
Fear Resistance +40%
Paralysis Resistance +20%
Knockback Resistance +20%
Pull Resistance +20%

Boosts stats when in inventory.
Can be upgraded through compounding.

Skill Cooldown -4%
P. Def. +15%
M. Def. +15%
Silence Resistance +45%
Fear Resistance +45%
Paralysis Resistance +25%
Knockback Resistance +25%
Pull Resistance +25%

Boosts stats when in inventory.
Can be upgraded through compounding.

Skill Cooldown -4%
P. Def. +18%
M. Def. +18%
Silence Resistance +45%
Fear Resistance +45%
Paralysis Resistance +25%
Knockback Resistance +25%
Pull Resistance +27%
Shock Resistance +10%

Boosts stats when in inventory.
Can be upgraded through compounding.

Skill Cooldown -4%
P. Def. +21%
M. Def. +21%
Silence Resistance +45%
Fear Resistance +45%
Paralysis Resistance +25%
Knockback Resistance +25%
Pull Resistance +30%
Shock Resistance +15%

Boosts stats when in inventory.

P. Atk. +2%
P. Critical Damage +3%
P. Skill Critical Damage +3%
Max. HP +4%

Boosts stats when in inventory.
Can be upgraded through compounding.

P. Atk. +8%
P. Critical Damage +8%
P. Skill Critical Damage +8%
Max. HP +12%

Boosts stats when in inventory.
Can be upgraded through compounding.

P. Atk. +12%
P. Critical Damage +10%
P. Skill Critical Damage +10%
Max. HP +15%

Boosts stats when in inventory.
Can be upgraded through compounding.

P. Atk. +15%
P. Critical Damage +12%
P. Skill Critical Damage +12%
Max. HP +17%

Boosts stats when in inventory.
Can be upgraded through compounding.

P. Atk. +18%
P. Critical Damage +15%
P. Skill Critical Damage +15%
Max. HP +20%

Boosts stats when in inventory.

M. Atk. +2%
M. Skill Critical Damage +3%
Max. MP +4%

Boosts stats when in inventory.
Can be upgraded through compounding.

M. Atk. +8%
M. Skill Critical Damage +8%
Max. MP +12%

Boosts stats when in inventory.
Can be upgraded through compounding.

M. Atk. +15%
M. Skill Critical Damage +10%
Max. MP +15%

Boosts stats when in inventory.
Can be upgraded through compounding.

M. Atk. +20%
M. Skill Critical Damage +12%
Max. MP +17%
Melee weapon Resistance +1%

Boosts stats when in inventory.
Can be upgraded through compounding.

M. Atk. +25%
M. Skill Critical Damage +15%
Max. MP +20%
Melee weapon Resistance +2%

Boosts stats when in inventory.

Skill Critical Rate +10
HP Recovery Potions' Effect +20
Skill Critical Damage +100
Vampiric Rage +1%
(with a certain chance)

Boosts stats when in inventory.
Can be upgraded through compounding.

Skill Critical Rate +40
HP Recovery Potions' Effect +50
Skill Critical Damage +200
Vampiric Rage +2%
(with a certain chance)

Boosts stats when in inventory.
Can be upgraded through compounding.

Skill Critical Rate +60
HP Recovery Potions' Effect +80
Skill Critical Damage +300
Vampiric Rage +3%
(with a certain chance)

Boosts stats when in inventory.
Can be upgraded through compounding.

Skill Critical Rate +70
HP Recovery Potions' Effect +110
Skill Critical Damage +300
Vampiric Rage +3%
(with a certain chance)

Boosts stats when in inventory.
Can be upgraded through compounding.

Skill Critical Rate +80
HP Recovery Potions' Effect +150
Skill Critical Damage +300
Vampiric Rage +3%
(with a certain chance)

Boosts stats when in inventory.

Received Skill Critical Damage -5%
Received Skill Critical Rate -2%
Shock Resistance +10%
Sleep Resistance +10%
Knockback Resistance +5%
Boosts stats when in inventory.
Can be upgraded through compounding.

Received Skill Critical Damage -10%
Received Skill Critical Rate -5%
Shock Resistance +20%
Sleep Resistance +20%
Knockback Resistance +10%
Boosts stats when in inventory.
Can be upgraded through compounding.

Received Skill Critical Damage -15%
Received Skill Critical Rate -8%
Shock Resistance +30%
Sleep Resistance +30%
Knockback Resistance +20%
Boosts stats when in inventory.
Can be upgraded through compounding.

Received Skill Critical Damage -17%
Received Skill Critical Rate -10%
Shock Resistance +35%
Sleep Resistance +35%
Knockback Resistance +20%
Paralysis Resistance +10%

Boosts stats when in inventory.
Can be upgraded through compounding.

Received Skill Critical Damage -20%
Received Skill Critical Rate -12%
Shock Resistance +35%
Sleep Resistance +35%
Knockback Resistance +20%
Paralysis Resistance +20%

Boosts stats when in inventory.

STR, INT +1
Skill Power +1%
Atk. Spd. +20
Casting Spd. +20
Speed +1

Boosts stats when in inventory.
Can be upgraded through compounding.

STR, INT +1
DEX, WIT +1
CON, MEN +1
Skill Power +2%
Atk. Spd. +50
Casting Spd. +50
Speed +2

Boosts stats when in inventory.
Can be upgraded through compounding.

STR, INT +2
DEX, WIT +2
CON, MEN +2
Skill Power +5%
Atk. Spd. +100
Casting Spd. +100
Speed +5

Boosts stats when in inventory.
Can be upgraded through compounding.

STR, INT +2
DEX, WIT +3
CON, MEN +2
Skill Power +6%
Atk. Spd. +110
Casting Spd. +110
Speed +5

Boosts stats when in inventory.
Can be upgraded through compounding.

STR, INT +3
DEX, WIT +3
CON, MEN +3
Skill Power +8%
Atk. Spd. +120
Casting Spd. +120
Speed +5

Boosts stats when in inventory.
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