SKILLS | DESCRIPTION | SP | ITEM |
---|---|---|---|
Increases P. Atk. when a blunt weapon is used. | 0 | - | |
Increases P. Atk. when using a Polearm. | 0 | - | |
Increases P. Def. and Evasion when wearing light armor. | 0 | - | |
Increases P. Def. when wearing heavy armor. | 0 | - | |
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 30. | 0 | - | |
Strike multiple enemies while equipping a pole-arm. Power 90. Over-hit possible. | 0 | - | |
Increases maximum HP. | 0 | - | |
Heals one's own bleeding up to Effect 3. | 0 | - | |
Makes crystallization possible. | 0 | - | |
Increases P. Def. and Evasion when wearing light armor. | 0 | - | |
Increases P. Def. when wearing heavy armor. | 0 | - | |
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 33. | 0 | - | |
Strike multiple enemies while equipping a pole-arm. Power 97. Over-hit possible. | 0 | - | |
Level 2 items can be manufactured. | 0 | - | |
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 35. | 0 | - | |
Strike multiple enemies while equipping a pole-arm. Power 105. Over-hit possible. | 0 | - |
SKILLS | DESCRIPTION | SP | ITEM |
---|---|---|---|
Increases HP regeneration. | 0 | - | |
Allows quick recovery while one is sitting. | 0 | - | |
Increases P. Atk. when a blunt weapon is used. | 0 | - | |
Increases P. Atk. when using a Polearm. | 0 | - | |
Triple your weight limit. | 0 | - | |
Increases P. Def. and Evasion when wearing light armor. | 0 | - | |
Increases P. Def. when wearing heavy armor. | 0 | - | |
Increases P. Def. and Evasion when wearing light armor. | 0 | - | |
Increases P. Def. when wearing heavy armor. | 0 | - | |
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 41. | 0 | - | |
Strike multiple enemies while equipping a pole-arm. Power 123. Over-hit possible. | 0 | - | |
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 44. | 0 | - | |
Strike multiple enemies while equipping a pole-arm. Power 132. Over-hit possible. | 0 | - | |
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 48. | 0 | - | |
Strike multiple enemies while equipping a pole-arm. Power 143. Over-hit possible. | 0 | - |
SKILLS | DESCRIPTION | SP | ITEM |
---|---|---|---|
Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 7 Crystal: D-Grade. While active, 15% of earned Exp will be consumed along with 4 additional crystals at 4 regular intervals. | 0 |
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Increases maximum HP. | 0 | - | |
Increases P. Atk. when a blunt weapon is used. | 0 | - | |
Increases P. Atk. when using a Polearm. | 0 | - | |
Level 3 items can be manufactured. | 0 | - | |
Increases P. Atk. when a blunt weapon is used. | 0 | - | |
Increases P. Atk. when using a Polearm. | 0 | - | |
Increases P. Def. and Evasion when wearing light armor. | 0 | - | |
Increases P. Def. when wearing heavy armor. | 0 | - | |
Increases P. Def. and Evasion when wearing light armor. | 0 | - | |
Increases P. Def. when wearing heavy armor. | 0 | - | |
Increases P. Def. and Evasion when wearing light armor. | 0 | - | |
Increases P. Def. when wearing heavy armor. | 0 | - | |
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 55. | 0 | - | |
Strike multiple enemies while equipping a pole-arm. Power 165. Over-hit possible. | 0 | - | |
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 59. | 0 | - | |
Strike multiple enemies while equipping a pole-arm. Power 177. Over-hit possible. | 0 | - | |
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 64. | 0 | - | |
Strike multiple enemies while equipping a pole-arm. Power 191. Over-hit possible. | 0 | - |
SKILLS | DESCRIPTION | SP | ITEM |
---|---|---|---|
Increases HP regeneration. | 0 | - | |
Allows quick recovery while one is sitting. | 0 | - | |
Increases P. Atk. when a blunt weapon is used. | 0 | - | |
Increases P. Atk. when using a Polearm. | 0 | - | |
Increases P. Atk. when a blunt weapon is used. | 0 | - | |
Increases P. Atk. when using a Polearm. | 0 | - | |
Increases P. Def. and Evasion when wearing light armor. | 0 | - | |
Increases P. Def. when wearing heavy armor. | 0 | - | |
Increases P. Def. and Evasion when wearing light armor. | 0 | - | |
Increases P. Def. when wearing heavy armor. | 0 | - | |
Increases P. Def. and Evasion when wearing light armor. | 0 | - | |
Increases P. Def. when wearing heavy armor. | 0 | - | |
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 73. | 0 | - | |
Strike multiple enemies while equipping a pole-arm. Power 219. Over-hit possible. | 0 | - | |
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 79. | 0 | - | |
Strike multiple enemies while equipping a pole-arm. Power 235. Over-hit possible. | 0 | - | |
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 84. | 0 | - | |
Strike multiple enemies while equipping a pole-arm. Power 251. Over-hit possible. | 0 | - |
SKILLS | DESCRIPTION | SP | ITEM |
---|---|---|---|
Summons a mechanical golem that is capable of long-distance cannon attacks. Requires 11 Crystal: D-Grade. While active, 15% of earned Exp will be consumed along with 4 additional crystals at 4 regular intervals. | 0 | - | |
Increases maximum HP. | 0 | - | |
Level 4 items can be manufactured. | 0 | - | |
Increases P. Atk. when a blunt weapon is used. | 0 | - | |
Increases P. Atk. when using a Polearm. | 0 | - | |
Increases P. Atk. when a blunt weapon is used. | 0 | - | |
Increases P. Atk. when using a Polearm. | 0 | - | |
Increases P. Def. and Evasion when wearing light armor. | 0 | - | |
Increases P. Def. when wearing heavy armor. | 0 | - | |
Increases P. Def. and Evasion when wearing light armor. | 0 | - | |
Increases P. Def. when wearing heavy armor. | 0 | - | |
Increases P. Def. and Evasion when wearing light armor. | 0 | - | |
Increases P. Def. when wearing heavy armor. | 0 | - | |
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 96. | 0 | - | |
Strike multiple enemies while equipping a pole-arm. Power 287. Over-hit possible. | 0 | - | |
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 102. | 0 | - | |
Strike multiple enemies while equipping a pole-arm. Power 306. Over-hit possible. | 0 | - | |
A stunning blow that inflicts great pain. Target is dazed. The target cannot be stunned, shocked or dazed again while this is in effect. An equipped blunt weapon is required to use this skill. Over-hit possible. Power 109. | 0 | - | |
Strike multiple enemies while equipping a pole-arm. Power 326. Over-hit possible. | 0 | - |